STAY UP TO DATE WITH STARFINDER SOCIETY

CHARACTER OPTIONS

List of rules content used in the Starfinder Society campaign. 

MY ORGANIZED PLAY

A snapshot of your organized play experience, including characters, in-game benefits, and a play log.

Starfinder Society Guide

Instructions for participating in organized play activities.

FORUMS


Join community members in discussions related to Starfinder Society.

CHARACTER SHEETS

Blank character sheets to use in making your character.

PREGENERATED CHARACTERS

Premade versions of Starfinder iconic characters for in-game use.

ERRATA & FAQ


FAQ, Rules updates, and clarifications from the Paizo design team.

FIND A GROUP

Find events happening near you.

  • Starfinder Society Scenarios

    Scenarios are adventures which immerse you as a hero in ongoing Starfinder Society storylines. Scenarios contributing to the year-long metaplot have the metaplot tag on their product pages. Running time 4-5 hours.

  • Starfinder Society Bounty Board

    Starfinder Society Bounties

    Starfinder Bounties are one-hour adventures. These bite-size adventures ask characters to take on a quick side job in return for credits.

  • Society members gathered around a game table

    Starfinder Society at Conventions

    Visit us at PaizoCon, Gen Con, or other conventions in your area listed on the Conventions Calendar


THE STORY SO FAR

a sudden loss of history that affected the entire galaxy and resulted in the disappearance of the world of Golarion—the Starfinder Society formed and became one of the preeminent organizations of the Pact Worlds. The Starfinder Society is helmed by the elected First Seeker, and advised by Guidance, the digital amalgam of all past First Seekers’ consciousnesses. In addition, a group made up of prominent Starfinder agents known as the Forum helps decide matters of importance within the organization, and individuals known as venture-captains handle mission briefings for lower-ranking agents.

Using the Drift, the machine god Triune’s gift of rapid interstellar travel, Starfinder agents explored worlds far and near. The treasures they found and knowledge they recorded secured the Society’s prestige and wealth for generations.

317 AG: The Society’s age of prosperity abruptly ended with a failed expedition into the trinary system known as the Scoured Stars. An armada representing most of the Society’s agents and assets disappeared as a result. Under the leadership of First Seeker Luwazi Elsebo, the recovering Society orchestrated a massive rescue mission several years later.

319 AG: After defeating threats from the Scoured Stars, including the militant jinsuls, the Society turned its attention closer to home when it became the target of a misinformation campaign orchestrated by a corporate mastermind named Datch. What followed was a year of struggle that ultimately led to Datch’s detainment and imprisonment within the Lorespire Complex. After this victory Luwazi voluntarily stepped down to allow a new First Seeker to assume leadership.

320 AG: As part of a new age of exploration and prosperity ushered in by this new First Seeker, Ehu Hadif, Society membership continued to swell.

321 AG: This newfound prosperity was threatened by the Data Scourge, a mysterious digital attack on the Pact Worlds orchestrated by Historia-Prime, the controlling ex-leader of the Dataphiles faction. With the help of a digital fragment of Prime’s personality, a famous hacktivist, and many other allies, the Starfinders thwarted the plot and saved their organization from hostile takeover.

322 AG: In the aftermath of the Data Scourge, the Starfinder Society fractured along faction lines, driven by suspicion and doubt. First Seeker Ehu Hadif embarked on a year of organizational change, opening the floor to all agents, giving them a platform to voice concerns, plans, and ambitions, and lobby for change. New factions were founded, reforms were enacted, relationships were mended, and trust was tentatively reforged.

But the Starfinders’ plans for a brighter tomorrow weren’t without opposition. The Starfinders faced off against opportunistic criminals, internal corruption, and uncovered clues involving a secretive criminal organization with a centuries-old connection to the Starfinder Society. This group becomes known to the Starfinders as the Organization, and is later revealed as the Order of Dawning Fate.

323 AG: As Ehu Hadif’s term as leader of the Starfinder Society nears its end, a violent attack at a museum gala launches the Starfinders into open conflict with the Order of Dawning Fate. In their struggle to defeat the Order and its founders, the Starfinders evacuated the citizens of Kortus IV, temporarily allied with Datch to save the metropolis of Izdria from destruction, and battled Order founder Zhaneni in her timewarped realm located between reality and the Dimension of Time. When the dust has settled, the Starfinders share an interesting discovery with the Pact Worlds: applications for the divinatory starmetal finitrium.

324 AG: With the Order of Dawning Fate defeated, Ehu Hadif retires in peace and Sarmak is elected to take his place as First Seeker of the Starfinder Society. While Sarmak leads an expedition to the First Ones city of Eternity on Aballon, he clashes with a group of fanatics called Those Who Call, who are hellbent on drawing the First Ones back to Aballon. To pave the way for the First Ones, Those Who Call ready ancient weapons scavenged from Eternity, and turn them toward the nearby megaplex of Striving—home of Aballon’s ruling Insight Array and judicial Machine Court.

Meanwhile, across the galaxy, big events are shaking up the status quo…

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